Bilibili Gaming vs T1: Bilibili Gaming wins

Bilibili Gaming54%
T147%

Price has not been independently checked yet.

24h volume$3M
7d volume$3.1M
30d volume$3.1M
Liquidity$694.6K
Spread1%
ResolvesNov 9, 20262 days ago

Probability history

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Shaded periods have no successful hourly price check.

Probability history0%25%50%75%100%Nov 7, 10:21 AMNov 7, 10:50 PMNov 8, 11:18 AMNov 8, 11:46 PMShaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the LoL Semifinal 1 match between Bilibili Gaming and T1 in the Worlds Playoffs, initially scheduled for November 8, 2026 at 5:00 PM ET.

Read the full rules

This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against T1.

This market will resolve to "T1" if T1 win the match against Bilibili Gaming.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, it must be rescheduled to a start time on or before November 22, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 8, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Sourcehttps://gol.gg/esports/home

The same question elsewhere

View the combined question
Comparable, not identical. They differ mainly in settlement mechanics: different resolution sources, different handling of postponement/forfeit/tie, and slightly different stated cutoff times. These are fine-print differences and do not change that each market is about the same match winner.
  • Bilibili Gaming wins

    If Bilibili Gaming wins the Worlds 2026: T1 vs. Bilibili Gaming League of Legends match originally scheduled for Nov 8, 2026 at 5:00 PM EST, then the market resolves to Yes. The following market refers to the full match in the Worlds 2026: T1 vs. Bilibili Gaming League of Legends match originally scheduled for Nov 8, 2026 at 5:00 PM EST If the relevant match is postponed and not started within 48 hours of its originally scheduled start time, the market will resolve to the fair market price. If the relevant match is cancelled before play begins, the market will resolve to the fair market price. If the relevant match is forfeited before any play occurs, the market will resolve to the fair market price. If the relevant match begins and is subsequently forfeited, the market will resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated, associated, authorized, endorsed by, or in any way officially connected with the Governing League. All trademarks, logos, and brand names are the property of their respective owners.

  • Bilibili Gaming vs T1

    In the upcoming Worlds best-of-series match scheduled for 2026-11-08 22:10 UTC: if T1 wins the series, the market will resolve to "T1"; if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official Worlds broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

    read Nov 9, 03:06 AM UTC

  • Polymarketthis market

    Bilibili Gaming vs T1: Bilibili Gaming wins

    This market refers to the LoL Semifinal 1 match between Bilibili Gaming and T1 in the Worlds Playoffs, initially scheduled for November 8, 2026 at 5:00 PM ET. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against T1. This market will resolve to "T1" if T1 win the match against Bilibili Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 22, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 8, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

  • T1 vs Bilibili Gaming

    The venue publishes no resolution criteria for this market.

    read Nov 9, 01:24 AM UTC

  • Bilibili Gaming vs T1: Bilibili Gaming wins

    12. Bilibili Gaming / T1. Void condition: NO_GAME. SX Bet sport-specific betting rules apply.

    read Nov 9, 02:26 AM UTC

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As of Nov 10, 09:12 PM UTC