Counter-Strike: Team LEISURE vs Huskies eSport (BO3) - DACH CS Masters Regular Season

LEI100%
HUSK0%

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Probability history

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Probability history0%25%50%75%100%Nov 7, 09:24 AMNov 8, 07:50 AMNov 9, 06:15 AMNov 10, 04:41 AMShaded periods have no successful hourly price check.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the Counter-Strike match between Team LEISURE and Huskies eSport in the DACH CS Masters Regular Season, initially scheduled for November 9, 2026 at 12:00 PM ET.

Read the full rules

This market will resolve to "Team LEISURE" if Team LEISURE win the match against Huskies eSport.

This market will resolve to "Huskies eSport" if Huskies eSport win the match against Team LEISURE.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, it must be rescheduled to a start time on or before November 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 9, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

The same question elsewhere

View the combined question
Comparable, not identical. The published criteria are materially the same. One venue lists an explicit resolvesAt and resolutionSource while the other leaves resolvesAt null and says official HLTV first, but both resolve on the match result with the same cancellation/postponement handling.
  • Predict.funthis market

    Counter-Strike: Team LEISURE vs Huskies eSport (BO3) - DACH CS Masters Regular Season

    This market refers to the Counter-Strike match between Team LEISURE and Huskies eSport in the DACH CS Masters Regular Season, initially scheduled for November 9, 2026 at 12:00 PM ET. This market will resolve to "Team LEISURE" if Team LEISURE win the match against Huskies eSport. This market will resolve to "Huskies eSport" if Huskies eSport win the match against Team LEISURE. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 9, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

    read Nov 9, 09:45 AM UTC

  • Counter-Strike: Team LEISURE vs Huskies eSport (BO3) - DACH CS Masters Regular Season

    This market refers to the Counter-Strike match between Team LEISURE and Huskies eSport in the DACH CS Masters Regular Season, initially scheduled for November 9, 2026 at 12:00 PM ET. This market will resolve to "Team LEISURE" if Team LEISURE win the match against Huskies eSport. This market will resolve to "Huskies eSport" if Huskies eSport win the match against Team LEISURE. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 9, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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As of Nov 10, 09:29 PM UTC