Game Handicap: CH (-1.5) vs Zero Tenacity (+1.5)

CyberHero71%
Zero Tenacity29%

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Liquidity$61
Spread34%
ResolvesNov 11, 2026tomorrow

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Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the Dota 2 match between CyberHero and Zero Tenacity in the DreamLeague Division 2 Group B, initially scheduled for November 6, 2026 at 2:00 PM ET.

Read the full rules

This market will resolve to "CyberHero" if CyberHero wins 2 or more games than Zero Tenacity in this match.

Otherwise, this market will resolve to "Zero Tenacity".

Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.

If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.

The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins.

If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed.

In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team.

If the match ends due to the clinching game being forfeited this will count as a completed match.

The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Sourcehttps://www.dotabuff.com

The same question elsewhere

View the combined question
Comparable, not identical. The published criteria are materially the same on both venues, including the match, handicap line, and settlement rules. One listing explicitly names Dotabuff as the source of truth; the other does not add any materially different resolution rule.
  • Game Handicap: CH (-1.5) vs Zero Tenacity (+1.5)

    This market refers to the Dota 2 match between CyberHero and Zero Tenacity in the DreamLeague Division 2 Group B, initially scheduled for November 6, 2026 at 2:00 PM ET. This market will resolve to "CyberHero" if CyberHero wins 2 or more games than Zero Tenacity in this match. Otherwise, this market will resolve to "Zero Tenacity". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

    read Nov 10, 12:19 PM UTC

  • Polymarketthis market

    Game Handicap: CH (-1.5) vs Zero Tenacity (+1.5)

    This market refers to the Dota 2 match between CyberHero and Zero Tenacity in the DreamLeague Division 2 Group B, initially scheduled for November 6, 2026 at 2:00 PM ET. This market will resolve to "CyberHero" if CyberHero wins 2 or more games than Zero Tenacity in this match. Otherwise, this market will resolve to "Zero Tenacity". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of November 6, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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As of Nov 10, 09:58 PM UTC