LoL: Vitality Rising Bees vs G2 HEL - Game 4 Winner

RB100%
G2H0%

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Probability history

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Probability history0%25%50%75%100%Oct 20, 06:10 PMOct 20, 09:15 PMOct 21, 12:20 AMOct 21, 03:25 AM

No recorded data before Oct 20 in this window.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the LoL Semifinal 1 match between Vitality Rising Bees and G2 HEL in the LGC Rising Playoffs, initially scheduled for October 20, 2026 at 12:00 PM ET. This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 4 against G2 HEL. This market will resolve to "G2 HEL" if G2 HEL win Game 4 against Vitality Rising Bees. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 20, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

The same question elsewhere

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Comparable, not identical. The published resolution criteria are materially identical; both resolve on the winner of Game 4 between Vitality Rising Bees and G2 HEL, with the same fallback rules for incomplete, canceled, or postponed play. Polymarket also lists a resolvesAt timestamp and source URL, but these do not change the question asked.
  • Predict.funthis market

    LoL: Vitality Rising Bees vs G2 HEL - Game 4 Winner

    This market refers to the LoL Semifinal 1 match between Vitality Rising Bees and G2 HEL in the LGC Rising Playoffs, initially scheduled for October 20, 2026 at 12:00 PM ET. This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 4 against G2 HEL. This market will resolve to "G2 HEL" if G2 HEL win Game 4 against Vitality Rising Bees. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 20, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

    read Oct 20, 02:36 PM UTC

  • LoL: Vitality Rising Bees vs G2 HEL - Game 4 Winner

    This market refers to the LoL Semifinal 1 match between Vitality Rising Bees and G2 HEL in the LGC Rising Playoffs, initially scheduled for October 20, 2026 at 12:00 PM ET. This market will resolve to "Vitality Rising Bees" if Vitality Rising Bees win Game 4 against G2 HEL. This market will resolve to "G2 HEL" if G2 HEL win Game 4 against Vitality Rising Bees. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all), this market will resolve 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 3, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 20, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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As of Oct 25, 01:11 PM UTC