Game Handicap: KC (-1.5) vs Cloud9 (+1.5)

Cloud9100%
Karmine Corp0%

Price has not been independently checked yet.

This market has settled. The prices shown are final.
Trade
Set your country to see where you can trade.Set your country
Opens the venue in a new tab, through Predxy.
24h volume—
7d volume—
30d volume—
Liquidity—
Spread0%
ResolvesOct 16, 20269 days ago

Probability history

Drag to move · pinch or ⌘/Ctrl+scroll to zoom

Shaded periods have no successful hourly price check.

Probability history0%25%50%75%100%Oct 11Oct 12Oct 14Oct 15Oct 17Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the LoL Upper Bracket Semifinal 2 match between Cloud9 and Karmine Corp in the Worlds Play-In, initially scheduled for October 15, 2026 at 7:00 PM ET. This market will resolve to "Karmine Corp" if Karmine Corp wins 2 or more games than Cloud9 in this match. Otherwise, this market will resolve to "Cloud9". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Sourcehttps://gol.gg/esports/home

The same question elsewhere

View the combined question
Comparable, not identical. They use the same resolution criteria and source of truth; one venue just lists an explicit resolvesAt time and the other omits it. Any differences are immaterial to settlement.
  • Game Handicap: KC (-1.5) vs Cloud9 (+1.5)

    This market refers to the LoL Upper Bracket Semifinal 2 match between Cloud9 and Karmine Corp in the Worlds Play-In, initially scheduled for October 15, 2026 at 7:00 PM ET. This market will resolve to "Karmine Corp" if Karmine Corp wins 2 or more games than Cloud9 in this match. Otherwise, this market will resolve to "Cloud9". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

    read Oct 15, 10:50 PM UTC

  • Polymarketthis market

    Game Handicap: KC (-1.5) vs Cloud9 (+1.5)

    This market refers to the LoL Upper Bracket Semifinal 2 match between Cloud9 and Karmine Corp in the Worlds Play-In, initially scheduled for October 15, 2026 at 7:00 PM ET. This market will resolve to "Karmine Corp" if Karmine Corp wins 2 or more games than Cloud9 in this match. Otherwise, this market will resolve to "Cloud9". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 7:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. The match is considered to have begun once live play begins in its first map or game. Warmup rounds and knife rounds do not count as the start of the match. A round forced live because a team did not ready up or resume play within the allotted time does not count as the start of the match if that team forfeits before the next round begins. If the match begins and one team wins due to the opponent's match forfeiture, disqualification, or walkover, the match will count as completed. In that case, any remaining games required to decide the match, including a game in progress or not yet started, will be counted as won by the winning team. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Other legs of this event

MarketVenuePriceStatus
Game 5: Any Player Quadra Kill?Polymarket100% NoOpen
Game Handicap: KC (-2.5) vs Cloud9 (+2.5)Polymarket100% Cloud9Open
Game 2: Any Player Penta Kill?Polymarket100% NoOpen
LoL: Cloud9 vs Karmine Corp - Game 1 WinnerPolymarket100% Cloud9Open
LoL: Cloud9 vs Karmine Corp - Game 4 WinnerPolymarket100% Karmine CorpOpen
Game 2: Odd/Even Total Kills?Polymarket100% EvenOpen
LoL: Cloud9 vs Karmine Corp - Game 3 WinnerPolymarket100% Cloud9Open
LoL: Cloud9 vs Karmine Corp - Game 2 WinnerPolymarket100% Karmine CorpOpen
Game 1: Any Player Quadra Kill?Polymarket100% NoOpen
Game 4: Any Player Penta Kill?Polymarket100% NoOpen
Game 2: Both Teams Slay Baron Nashor?Polymarket100% NoOpen
Game 4: Both Teams Slay Baron Nashor?Polymarket100% NoOpen
Game 3: Both Teams Destroy Inhibitors?Polymarket100% NoOpen
Game 5: Odd/Even Total Kills?Polymarket100% OddOpen
Game 2: Any Player Quadra Kill?Polymarket100% NoOpen
Game 2: Both Teams Slay a Dragon?Polymarket100% YesOpen
Game 5: Both Teams Destroy Inhibitors?Polymarket100% NoOpen
Game 1: Both Teams Slay Baron Nashor?Polymarket100% NoOpen
Game 3: Odd/Even Total Kills?Polymarket100% OddOpen
Game 4: Both Teams Destroy Inhibitors?Polymarket100% NoOpen
Game 3: Both Teams Slay Baron Nashor?Polymarket100% NoOpen
Game 4: Odd/Even Total Kills?Polymarket100% OddOpen
Total Kills Over/Under 33.5 in Game 4?Polymarket100% UnderOpen
Total Kills Over/Under 21.5 in Game 4?Polymarket100% UnderOpen
Total Kills Over/Under 18.5 in Game 4?Polymarket100% OverOpen

Venue activity

Holders—
Held value—
Trades (24h)—
Trades—
Open interest—
Comments0

Discussion on Predxy

Sign in to join the discussion.

Nobody has said anything here yet.

As of Oct 25, 07:33 AM UTC