PolymarketOpen

Will Valve add sticker trade-ups by November 30, 2026?

Yes51%
No49%

Price checked at

Trade
Set your country to see where you can trade.Set your country →
Opens the venue in a new tab, through Predxy.
24h volume—
7d volume—
30d volume—
Liquidity$14.8
Spread94%
ResolvesDec 1, 2026in 2 months

Probability history

Drag to move · pinch or ⌘/Ctrl+scroll to zoom

Probability history0%25%50%75%100%Sep 30, 07:38 PMSep 30, 08:51 PMSep 30, 10:04 PMSep 30, 11:17 PM

No recorded data before Sep 30 in this window.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market will resolve to "Yes" if Valve adds sticker trade-ups to Counter-Strike 2 (CS2) by the listed date, 11:59 PM ET. Otherwise, this market will resolve to "No." For the purposes of this market, "sticker trade-ups" is defined as an officially supported in-game mechanic that allows players to combine or exchange multiple stickers to receive a higher-tier sticker. The feature must be fully implemented and accessible to all players in the live game client. If the feature is added as a limited-time, temporary, or beta mechanic that is reversed or removed within 48 hours of its introduction, this market will resolve to "No." This market will remain open for 48 hours after a qualifying feature is released. For the purpose of this market, "Valve" refers to Valve Corporation, the developer and publisher of the Counter-Strike series. The primary resolution source for this market will be official information from Valve; however, a consensus of credible reporting may also be used.

Other legs of this event

MarketVenuePriceStatus
Will Valve add sticker trade-ups by December 31, 2026?Polymarket51% YesOpen
Will Valve add sticker trade-ups by June 30, 2027?Polymarket51% YesOpen
Will Valve add sticker trade-ups by March 31, 2027?Polymarket51% YesOpen

Venue activity

Holders—
Held value—
Trades (24h)—
Trades—
Open interest—
Comments0

Discussion on Predxy

Sign in to join the discussion.

Nobody has said anything here yet.

As of Sep 30, 11:28 PM UTC