PolymarketDelisted

Saudi Arabia vs Vietnam: Saudi Arabia wins

Vietnam100%
Saudi Arabia0%

Price has not been independently checked yet.

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24h volume$37.3K
7d volume$39.4K
30d volume$39.4K
Liquidity$54.3K
Spread0%
ResolvesSep 29, 2026yesterday

Probability history

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Shaded periods have no successful hourly price check.

Probability history0%25%50%75%100%Sep 27, 10:44 PMSep 28, 12:09 PMSep 29, 01:34 AMSep 29, 03:00 PMShaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.Shaded periods have no successful hourly price check.

Based on this market’s outcome prices, expressed as probabilities.

Resolution rules

This market refers to the LoL match between Saudi Arabia and Vietnam in the Asian Games Group A, initially scheduled for September 28, 2026 at 8:00 PM ET. This market will resolve to "Saudi Arabia" if Saudi Arabia win the match against Vietnam. This market will resolve to "Vietnam" if Vietnam win the match against Saudi Arabia. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 28, 2026 at 8:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Sourcehttps://gol.gg/esports/home

Other legs of this event

MarketVenuePriceStatus
Game 1: Both Teams Destroy Inhibitors?Polymarket91% NoOpen
Game 1: Both Teams Slay Baron Nashor?Polymarket91% NoOpen
Game 1: Both Teams Slay a Dragon?Polymarket91% NoOpen
Game 1: Any Player Quadra Kill?Polymarket50% NoOpen
Game 1: Odd/Even Total Kills?Polymarket91% OddOpen
Game 1: Any Player Penta Kill?Polymarket50% YesOpen

Venue activity

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As of Sep 30, 02:27 PM UTC