United States vs. Chile: O/U 3.5

Over 3.5—
Under 3.5—

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Historial de probabilidades

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Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.

Historial de probabilidades0%25%50%75%100%27 sept, 02:4228 sept, 02:1129 sept, 01:4030 sept, 01:08Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.

Basado en los precios de los posibles resultados de este mercado, expresados como probabilidades.

Reglas de resolución

In the upcoming FIFA International Friendlies game between United States and Chile, scheduled for September 29 at 8:07 PM ET: This market will resolve to "Over" if United States and Chile combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

La misma pregunta en otras plataformas

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Comparables, no idénticas. No material resolution-criteria difference is published; both use the same event, threshold, match-time scope, postponement/cancellation rules, and fallback sources. Polymarket specifies a listed resolution time and FIFA URL, while PredictFun leaves those fields unspecified.
  • PredictFuneste mercado

    United States vs. Chile: O/U 3.5

    In the upcoming FIFA International Friendlies game between United States and Chile, scheduled for September 29 at 8:07 PM ET: This market will resolve to "Over" if United States and Chile combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

    leído 29 sept, 23:28 UTC

  • PolymarketAbrir →

    United States vs Chile: total O/U 3.5

    In the upcoming FIFA International Friendlies game between United States and Chile, scheduled for September 29 at 8:07 PM ET: This market will resolve to "Over" if United States and Chile combine to score 4 or more goals in this game. If the combined total is less than 4, this market will resolve to "Under". If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve 50–50. If the game is started but not completed, this market will resolve according to the official final score published on fifa.com. This market refers only to the outcome within the first 90 minutes of regular play plus stoppage time. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.

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