Cupid Esports vs Fuego: Cupid Esports wins

Cupid Esports84 %
Fuego17 %

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Volumen 24 h—
Volumen 7 d—
Volumen 30 d—
Liquidez2,6 mil US$
Spread6 %
Se resuelve7 oct 2026dentro de 5 días

Historial de probabilidades

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Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.

Historial de probabilidades0%25%50%75%100%22 sept25 sept27 sept29 sept2 octLos periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.Los periodos sombreados no tienen una comprobación horaria de precios satisfactoria.

Basado en los precios de los posibles resultados de este mercado, expresados como probabilidades.

Reglas de resolución

This market refers to the LoL Upper Bracket Semifinal 1 match between Cupid Esports and Fuego in the LCS Promotion Playoffs, initially scheduled for October 6, 2026 at 4:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Fuego. This market will resolve to "Fuego" if Fuego win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 6, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fuentehttps://gol.gg/esports/home

La misma pregunta en otras plataformas

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Comparables, no idénticas. Opinion uses official LCS broadcast/LoL Esports and a seven-day delay cutoff; Polymarket uses gol.gg (or credible reporting) and permits rescheduling through October 20. Both otherwise resolve the winner of the match, with comparable cancellation, tie, and forfeit handling.
  • OpinionAbrir →

    Cupid Esports vs Fuego

    In the upcoming LCS best-of-series match scheduled for 2026-10-06 20:00 UTC: if Fuego wins the series, the market will resolve to "Fuego"; if Cupid Esports wins the series, the market will resolve to "Cupid Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCS broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

    leído 2 oct, 07:39 UTC

  • Polymarketeste mercado

    Cupid Esports vs Fuego: Cupid Esports wins

    This market refers to the LoL Upper Bracket Semifinal 1 match between Cupid Esports and Fuego in the LCS Promotion Playoffs, initially scheduled for October 6, 2026 at 4:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Fuego. This market will resolve to "Fuego" if Fuego win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 6, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Otras variantes de este evento

MercadoPlataformaPrecioEstado
Cupid Esports vs Fuego: total O/U 3.5Polymarket60 % UnderAbierto
LoL: Cupid Esports vs Fuego - Game 3 WinnerPolymarket63 % Cupid EsportsAbierto
LoL: Cupid Esports vs Fuego - Game 1 WinnerPolymarket64 % Cupid EsportsAbierto
LoL: Cupid Esports vs Fuego - Game 2 WinnerPolymarket63 % Cupid EsportsAbierto
Game 3: Any Player Penta Kill?Polymarket75 % NoAbierto
Game 2: Both Teams Slay a Dragon?Polymarket50 % NoAbierto
Game 4: Both Teams Slay Baron Nashor?Polymarket50 % YesAbierto
Game 5: Both Teams Destroy Inhibitors?Polymarket50 % YesAbierto
Game 3: Odd/Even Total Kills?Polymarket52 % OddAbierto
Game 5: Odd/Even Total Kills?Polymarket53 % EvenAbierto
Game 1: Any Player Quadra Kill?Polymarket50 % YesAbierto
Game 2: Any Player Penta Kill?Polymarket75 % NoAbierto
Game 4: Odd/Even Total Kills?Polymarket52 % EvenAbierto
Game 5: Both Teams Slay a Dragon?Polymarket50 % YesAbierto
Game 4: Both Teams Slay a Dragon?Polymarket50 % NoAbierto
Game 5: Any Player Quadra Kill?Polymarket51 % YesAbierto
Game 1: Both Teams Destroy Inhibitors?Polymarket50 % YesAbierto
Game 2: Any Player Quadra Kill?Polymarket50 % NoAbierto
Game 2: Both Teams Destroy Inhibitors?Polymarket50 % YesAbierto
Game Handicap: CPD (-1.5) vs Fuego (+1.5)Polymarket52 % Cupid EsportsAbierto
Game 3: Any Player Quadra Kill?Polymarket50 % NoAbierto
Game 4: Both Teams Destroy Inhibitors?Polymarket50 % YesAbierto
Game 4: Any Player Quadra Kill?Polymarket50 % NoAbierto
Game Handicap: CPD (-2.5) vs Fuego (+2.5)Polymarket51 % FuegoAbierto
Game 3: Both Teams Slay Baron Nashor?Polymarket50 % NoAbierto

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