Counter-Strike: Inner Circle Esports vs 3DMAX (BO3) - Logitech G Play Connect Playoffs

3DMAX100 %
Inner Circle Esports0 %

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Entscheidet sich22. Sept. 2026vor 8 Tagen

Wahrscheinlichkeitsverlauf

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Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.

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Basierend auf den Preisen der möglichen Ergebnisse dieses Marktes, ausgedrückt als Wahrscheinlichkeiten.

Entscheidungsregeln

This market refers to the Counter-Strike Semifinal 2 match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 22, 2026 at 12:00 PM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against Inner Circle Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Quellehttps://hltv.org

Dieselbe Frage anderswo

Zusammengefasste Frage anzeigen →
Vergleichbar, nicht identisch. The venues differ materially in resolution handling: Polymarket allows up to 14 days for rescheduling, Limitless uses a 7-day threshold, and Kalshi uses 48 hours and fair-market-price resolution for certain non-play outcomes. They also use different or unspecified sources and settlement times, but these do not change the match-winner question.
  • Polymarketdieser Markt

    Counter-Strike: Inner Circle Esports vs 3DMAX (BO3) - Logitech G Play Connect Playoffs

    This market refers to the Counter-Strike Semifinal 2 match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 22, 2026 at 12:00 PM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against Inner Circle Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

  • LimitlessÖffnen →

    Inner Circle Esports vs 3DMAX

    This market refers to the Counter-Strike match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect 2026, initially scheduled for September 22, 2026 UTC. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

    0 Halter · gelesen 22. Sept., 16:56 UTC

  • Inner Circle Esports wins

    If Inner Circle Esports wins the Logitech G Play Connect 2026: Inner Circle Esports vs. 3DMAX CS2 match originally scheduled for Sep 22, 2026 at 12:00 PM EDT, then the market resolves to Yes. The following market refers to the full match in the Logitech G Play Connect 2026: Inner Circle Esports vs. 3DMAX CS2 match originally scheduled for Sep 22, 2026 at 12:00 PM EDT If the relevant match is postponed and not started within 48 hours of its originally scheduled start time, the market will resolve to the fair market price. If the relevant match is cancelled before play begins, the market will resolve to the fair market price. If the relevant match is forfeited before any play occurs, the market will resolve to the fair market price. If the relevant match begins and is subsequently forfeited, the market will resolve according to the official result published by the governing body or tournament organizer. Kalshi is not affiliated, associated, authorized, endorsed by, or in any way officially connected with the Governing League. All trademarks, logos, and brand names are the property of their respective owners.

    gelesen 22. Sept., 16:21 UTC

Weitere Ausprägungen dieses Ereignisses

MarktPlattformPreisStatus
Map 1 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Counter-Strike: Inner Circle Esports vs 3DMAX - Map 2 WinnerPolymarket100 % 3DMAXOffen
Map 1 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % Inner Circle EsportsOffen
Counter-Strike: Inner Circle Esports vs 3DMAX - Map 1 WinnerPolymarket100 % Inner Circle EsportsOffen
Map 3 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Map Handicap: ICE (-1.5) vs 3DMAX (+1.5)Polymarket100 % 3DMAXOffen
Map 3 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % 3DMAXOffen
Games Total: O/U 2.5Polymarket100 % OverOffen
Map 2 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Map 1 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % Inner Circle EsportsOffen
Map Handicap: 3DMAX (-1.5) vs Inner Circle Esports (+1.5)Polymarket100 % Inner Circle EsportsOffen
Map 1 Rounds Handicap: 3DMAX (-6.5) vs Inner Circle Esports (+6.5)Polymarket100 % Inner Circle EsportsOffen
Map 1 Total Rounds: Over/Under 24.5Polymarket100 % UnderOffen
Map 2 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 24.5Polymarket100 % UnderOffen
Map 2 Rounds Handicap: Inner Circle Esports (-6.5) vs 3DMAX (+6.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 18.5Polymarket100 % OverOffen
Map 2 Rounds Handicap: 3DMAX (-9.5) vs Inner Circle Esports (+9.5)Polymarket100 % Inner Circle EsportsOffen
Map 2 Rounds Handicap: 3DMAX (-6.5) vs Inner Circle Esports (+6.5)Polymarket100 % Inner Circle EsportsOffen
Map 3 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % 3DMAXOffen
Map 1 Rounds Handicap: Inner Circle Esports (-6.5) vs 3DMAX (+6.5)Polymarket100 % 3DMAXOffen

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Stand 30. Sept., 13:20 UTC