Map Handicap: ICE (-1.5) vs 3DMAX (+1.5)

3DMAX100 %
Inner Circle Esports0 %

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Entscheidet sich22. Sept. 2026vor 8 Tagen

Wahrscheinlichkeitsverlauf

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Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.

Wahrscheinlichkeitsverlauf0%25%50%75%100%19. Sept.20. Sept.22. Sept.23. Sept.24. Sept.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.

Basierend auf den Preisen der möglichen Ergebnisse dieses Marktes, ausgedrückt als Wahrscheinlichkeiten.

Entscheidungsregeln

This market refers to the Counter-Strike Semifinal 2 match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 22, 2026 at 12:00 PM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match. Otherwise, this market will resolve to "3DMAX". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Quellehttps://hltv.org

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Vergleichbar, nicht identisch. The published resolution criteria are materially identical; Polymarket additionally lists HLTV as its resolution source and a settlement timestamp, while PredictFun does not separately publish those fields.
  • PredictFunÖffnen →

    Map Handicap: ICE (-1.5) vs 3DMAX (+1.5)

    This market refers to the Counter-Strike Semifinal 2 match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 22, 2026 at 12:00 PM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match. Otherwise, this market will resolve to "3DMAX". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

  • Polymarketdieser Markt

    Map Handicap: ICE (-1.5) vs 3DMAX (+1.5)

    This market refers to the Counter-Strike Semifinal 2 match between Inner Circle Esports and 3DMAX in the Logitech G Play Connect Playoffs, initially scheduled for September 22, 2026 at 12:00 PM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than 3DMAX in this match. Otherwise, this market will resolve to "3DMAX". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 6, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 22, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Weitere Ausprägungen dieses Ereignisses

MarktPlattformPreisStatus
Map 1 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Counter-Strike: Inner Circle Esports vs 3DMAX - Map 2 WinnerPolymarket100 % 3DMAXOffen
Map 1 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % Inner Circle EsportsOffen
Counter-Strike: Inner Circle Esports vs 3DMAX - Map 1 WinnerPolymarket100 % Inner Circle EsportsOffen
Map 3 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Map 3 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % 3DMAXOffen
Games Total: O/U 2.5Polymarket100 % OverOffen
Counter-Strike: Inner Circle Esports vs 3DMAX (BO3) - Logitech G Play Connect PlayoffsPolymarket100 % 3DMAXOffen
Map 2 Rounds Handicap: Inner Circle Esports (-3.5) vs 3DMAX (+3.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 21.5Polymarket100 % UnderOffen
Map 1 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % Inner Circle EsportsOffen
Map Handicap: 3DMAX (-1.5) vs Inner Circle Esports (+1.5)Polymarket100 % Inner Circle EsportsOffen
Map 1 Rounds Handicap: 3DMAX (-6.5) vs Inner Circle Esports (+6.5)Polymarket100 % Inner Circle EsportsOffen
Map 1 Total Rounds: Over/Under 24.5Polymarket100 % UnderOffen
Map 2 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 24.5Polymarket100 % UnderOffen
Map 2 Rounds Handicap: Inner Circle Esports (-6.5) vs 3DMAX (+6.5)Polymarket100 % 3DMAXOffen
Map 2 Total Rounds: Over/Under 18.5Polymarket100 % OverOffen
Map 2 Rounds Handicap: 3DMAX (-9.5) vs Inner Circle Esports (+9.5)Polymarket100 % Inner Circle EsportsOffen
Map 2 Rounds Handicap: 3DMAX (-6.5) vs Inner Circle Esports (+6.5)Polymarket100 % Inner Circle EsportsOffen
Map 3 Rounds Handicap: 3DMAX (-3.5) vs Inner Circle Esports (+3.5)Polymarket100 % 3DMAXOffen
Map 1 Rounds Handicap: Inner Circle Esports (-6.5) vs 3DMAX (+6.5)Polymarket100 % 3DMAXOffen

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