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Arizona vs New York G: Fantasy Points: Jameis Winston: Over 15.3 fantasy points

No64 %
Jameis Winston: Over 15.337 %

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Entscheidet sich4. Okt. 2026übermorgen

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Wahrscheinlichkeitsverlauf0%25%50%75%100%2. Okt., 03:112. Okt., 05:372. Okt., 08:022. Okt., 10:27

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Entscheidungsregeln

If Jameis Winston records above 15.3 fantasy points in the Full game (including overtime) of the Arizona vs New York G Pro Football game originally scheduled for Oct 4, 2026, then the market resolves to Yes. Players who do not play or are not assigned a fantasy-point value by Sleeper are treated as scoring 0 fantasy points. Fantasy scoring systems may vary; these markets use Sleeper’s default full-PPR scoring. The fantasy-point total published by Sleeper at expiration is used, with no additional rounding, and corrections after expiration are not considered. Please read the scoring format below. All values are fantasy points under Sleeper’s default full-PPR scoring. Passing, rushing, and receiving Passing yards: +0.04 per yard (+1 per 25 yards). Passing touchdown: +4. Interception thrown: −1. Passing two-point conversion: +2. Rushing yards: +0.1 per yard (+1 per 10 yards). Rushing touchdown: +6. Rushing two-point conversion: +2. Reception: +1. Receiving yards: +0.1 per yard (+1 per 10 yards). Receiving touchdown: +6. Receiving two-point conversion: +2. Kicking Field goal made, 0–39 yards: +3. Field goal made, 40–49 yards: +4. Field goal made, 50–59 yards: +5. Field goal made, 60+ yards: +6. Extra point made: +1. Field goal missed: −1. Extra point missed: −1. Defense and special teams (D/ST) Defensive touchdown: +6. Sack: +1. Interception made: +2. Defensive fumble recovery: +2. Forced fumble: +1. Safety: +2. Blocked kick: +2. Special-teams touchdown: +6. Special-teams forced fumble: +1. Special-teams fumble recovery: +1. D/ST points allowed per game 0 points allowed: +10. 1–6 points allowed: +7. 7–13 points allowed: +4. 14–20 points allowed: +1. 21–27 points allowed: 0. 28–34 points allowed: −1. 35+ points allowed: −4. Individual-player special teams and fumbles Special-teams touchdown: +6. Fumble: 0. Fumble lost: −2. Fumble-recovery touchdown: +6. Kalshi is not affiliated, associated, authorized, endorsed by, or in any way officially connected with the Governing League. All trademarks, logos, and brand names are the property of their respective owners.

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