JD Gaming vs FUT Esports

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Entscheidet sich28. Sept. 2026vor 4 Tagen

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Wahrscheinlichkeitsverlauf0%25%50%75%100%24. Sept.25. Sept.26. Sept.26. Sept.27. Sept.Schattierte Zeiträume haben keine erfolgreiche stündliche Preisprüfung.

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Entscheidungsregeln

This market refers to the Valorant match between JD Gaming and FUT Esports in the VCT Champions 2026, initially scheduled for September 27, 2026 UTC. This market will resolve to "JD Gaming" if JD Gaming win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against JD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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    JD Gaming vs FUT Esports: JD Gaming wins

    This market refers to the Valorant match between JD Gaming and FUT Esports in the VCT Champions Group A, initially scheduled for September 27, 2026 at 8:00 AM ET. This market will resolve to "JD Gaming" if JD Gaming win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against JD Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 11, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 27, 2026 at 8:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

    39 Halter · 0 Kommentare · gelesen 25. Sept., 16:50 UTC

  • JD Gaming vs FUT Esports

    In the upcoming VCT best-of-series match scheduled for 2026-09-27 11:40 UTC: if FUT Esports wins the series, the market will resolve to "FUT Esports"; if JD Gaming wins the series, the market will resolve to "JD Gaming". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official VCT broadcast and https://valorantesports.com/; community coverage on vlr.gg may be used as a supplementary source. Note: Opinion will resolve strictly based on the first officially published result from the designated source. Any subsequent revisions will not affect this resolution.

    gelesen 27. Sept., 14:05 UTC

  • JD Gaming vs Fut Esports: JD Gaming wins

    12. JD Gaming / Fut Esports. Void condition: NO_CONTEST. SX Bet sport-specific betting rules apply.

    gelesen 28. Sept., 23:22 UTC

  • Limitlessdieser Markt

    JD Gaming vs FUT Esports

    This market refers to the Valorant match between JD Gaming and FUT Esports in the VCT Champions 2026, initially scheduled for September 27, 2026 UTC. This market will resolve to "JD Gaming" if JD Gaming win the match against FUT Esports. This market will resolve to "FUT Esports" if FUT Esports win the match against JD Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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