Cupid Esports vs Fuego: Cupid Esports wins

Cupid Esports84 %
Fuego16 %

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24h-Volumen2,2 $
7-Tage-Volumen10,3 $
30-Tage-Volumen10,3 $
Liquidität2505,3 $
Spread10 %
Entscheidet sich7. Okt. 2026in 6 Tagen

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Basierend auf den Preisen der möglichen Ergebnisse dieses Marktes, ausgedrückt als Wahrscheinlichkeiten.

Entscheidungsregeln

This market refers to the LoL Upper Bracket Semifinal 1 match between Cupid Esports and Fuego in the LCS Promotion Playoffs, initially scheduled for October 6, 2026 at 4:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Fuego. This market will resolve to "Fuego" if Fuego win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 6, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Quellehttps://gol.gg/esports/home

Dieselbe Frage anderswo

Zusammengefasste Frage anzeigen →
Vergleichbar, nicht identisch. Opinion uses official LCS broadcast/LoL Esports and a seven-day delay cutoff; Polymarket uses gol.gg (or credible reporting) and permits rescheduling through October 20. Both otherwise resolve the winner of the match, with comparable cancellation, tie, and forfeit handling.
  • Cupid Esports vs Fuego

    In the upcoming LCS best-of-series match scheduled for 2026-10-06 20:00 UTC: if Fuego wins the series, the market will resolve to "Fuego"; if Cupid Esports wins the series, the market will resolve to "Cupid Esports". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LCS broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.

    gelesen 1. Okt., 12:40 UTC

  • Polymarketdieser Markt

    Cupid Esports vs Fuego: Cupid Esports wins

    This market refers to the LoL Upper Bracket Semifinal 1 match between Cupid Esports and Fuego in the LCS Promotion Playoffs, initially scheduled for October 6, 2026 at 4:00 PM ET. This market will resolve to "Cupid Esports" if Cupid Esports win the match against Fuego. This market will resolve to "Fuego" if Fuego win the match against Cupid Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 6, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Weitere Ausprägungen dieses Ereignisses

MarktPlattformPreisStatus
Game 1: Both Teams Slay a Dragon?Polymarket50 % NoOffen
Cupid Esports vs Fuego: total O/U 3.5Polymarket59 % UnderOffen
LoL: Cupid Esports vs Fuego - Game 3 WinnerPolymarket50 % FuegoOffen
LoL: Cupid Esports vs Fuego - Game 1 WinnerPolymarket52 % FuegoOffen
LoL: Cupid Esports vs Fuego - Game 2 WinnerPolymarket50 % Cupid EsportsOffen
Game 3: Any Player Penta Kill?Polymarket74 % NoOffen
Game 2: Odd/Even Total Kills?Polymarket52 % OddOffen
Game 2: Both Teams Slay a Dragon?Polymarket50 % NoOffen
Game 4: Both Teams Slay Baron Nashor?Polymarket50 % YesOffen
Game 3: Odd/Even Total Kills?Polymarket52 % OddOffen
Game 5: Odd/Even Total Kills?Polymarket52 % EvenOffen
Game 1: Any Player Quadra Kill?Polymarket50 % YesOffen
Game 2: Any Player Penta Kill?Polymarket74 % NoOffen
Game 4: Odd/Even Total Kills?Polymarket52 % EvenOffen
Game 5: Both Teams Slay a Dragon?Polymarket50 % YesOffen
Game 4: Both Teams Slay a Dragon?Polymarket50 % NoOffen
Game 5: Any Player Quadra Kill?Polymarket51 % YesOffen
Game 1: Both Teams Destroy Inhibitors?Polymarket50 % YesOffen
Game 2: Both Teams Destroy Inhibitors?Polymarket50 % YesOffen
Game 3: Both Teams Slay a Dragon?Polymarket50 % YesOffen
Game Handicap: CPD (-1.5) vs Fuego (+1.5)Polymarket50 % Cupid EsportsOffen
Game 3: Any Player Quadra Kill?Polymarket50 % NoOffen
Game 4: Both Teams Destroy Inhibitors?Polymarket50 % YesOffen
Game 4: Any Player Quadra Kill?Polymarket50 % NoOffen
Game Handicap: CPD (-2.5) vs Fuego (+2.5)Polymarket50 % FuegoOffen

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Stand 1. Okt., 12:41 UTC